Lighting
- Oct 21, 2020
- 1 min read
Updated: Mar 29, 2023
For this week, I did some light texturing and then began on working on lights. The textures that I started are not worth sharing, but I started painting the globe model I previously modeled and continued working on the texture for the fire extinguisher.
Another team member (Kaylin Tam) worked on set dressing and helped with importing assets while I worked I getting the lighting. I mainly focused on lighting influencing performance, so I made sure we had more static lights rather than stationary or moveable lights.

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