Texturing Complete
- Nov 20, 2020
- 1 min read
Updated: Mar 29, 2023
I finally got around finishing the textures for the first floor model. I had some difficulty with getting the different UVs to match up and get a seamless look, but after quite some time, I did it. Also, changing the projection to tri-planar in Substance Painter helped a lot. For the textures, I used my teammate's material and applied it to the different parts of the model and scaled them according to the reference image. As for the columns, I decided to give it a bit of color because in the various reference images provided they appeared a bit pink. So, I made the columns a bit pink and then added a height layer on top and even some grunge layers to dilute the brightness of the pink. The bottom of the model also has a bit of height and various grunges.

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