I believe I am almost finished with my scene. I do have most of the objects in and managed to create a doorknob using the curves tool. I also made a little horseshoe with the curve tool, it is located on the top of the door.
I also redid the background wall (for the millionth time) because it looked funky when I converted it to NURBs. In other words, the sides came undone...un-stitched? Yeah, they just broke apart, but I fixed it by limiting the amount of polystitches added and messing with the U/V count in the convert node. There's also some little posts too. I made one with the curve tool and then revolved the curve. Once done, I duplicated: bam! Two posts. I did the same thing for the numbers above the door. I first created the "6" with the curves tool (in polygon) then I created another curve for the hole, and with a boolean I was able to subtract part of the object to create the hole. Then I merged the two curves and converted them. Finally, I duplicated the "6" and rotated it till it looked like a "9."
Estimated time in Houdini: 8+ hours
![](https://static.wixstatic.com/media/f4cef7_df8f440b0fff4aa89975999d92874bf7~mv2.png/v1/fill/w_49,h_23,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/f4cef7_df8f440b0fff4aa89975999d92874bf7~mv2.png)
![](https://static.wixstatic.com/media/f4cef7_df8f440b0fff4aa89975999d92874bf7~mv2.png/v1/fill/w_49,h_23,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/f4cef7_df8f440b0fff4aa89975999d92874bf7~mv2.png)